﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Example : MonoBehaviour {

    [SerializeField] Boolean3 debugPosition = new Boolean3(true, false, true);

	// Use this for initialization
	void Start () {
        for(int axis = 0; axis < 3; axis++) {
            if(debugPosition[axis]) {
                Debug.Log("Axis " + axis + " value: " + transform.position[axis]);
            }
        }
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
